All Entries in the "International" Category
Kaka’s Clayground: Review
Event: Kaka’s Clayground - An interactive session with Dhimant Vyas
Organised by: The Animation Society of India (TASI)
Date: 2nd May, 2010
Venue: Pelicula Auditorium, Whistling Woods International, Mumbai

image courtesy: Dhimant Vyas & Aardman Studios
Dhimant Vyas aka Kaka is a much-loved veteran of animation and his sessions always guarantee a full house. So on Sunday, the 2nd of May, when the Pelicula Auditorium at Whistling Woods International, Mumbai was temporarily transformed into Kaka’s Clayground for an afternoon of fun, films and learning, the 300 strong audience got much more than they bargained for.
In a span of 5 hours, Dhimant took everyone on a tour of Aardman Studios, Bristol, Bath and Stone Henge, with Shaun the Sheep, Purple, Brown, Wallace and Gromit for company. The audience not only got a peek behind the scenes of many Aardman films but also into the rich culture of Bristol, with its assorted festivals - of kites, balloons, boats and much more! And of course, they learned about ‘clay animation’, ’stop motion’ and ‘go motion’.
TASI’s Joint Secretary Vaibhav Kumaresh, an accomplished animator himself, began the session by introducing Dhimant to the audience for the benefit of those who don’t know him (Although I doubt that there was any such person in the crowd). He promised the audience a ‘hot’ session, hinting at the popularity of the event and simultaneously lamenting the fact that the venue had a scheduled power cut. Luckily for the audience, eventually it was only the the session that was hot.

image courtesy: The Animation Society of India (TASI)
Having previously worked with the Aardman Studio team on ‘Creature Comforts’, Dhimant had been specially invited to work on the new episodes of Shaun the Sheep (currently being aired on Nickelodeon in India), which is how he found himself spending close to a year in Bristol, UK, at the Aardman Studio, working right from pre-production stage to animation.
Dhimant began by screening a few short clips, requesting the audience to refrain from taking any photos or videos as it was all copyrighted material. The agenda was to share his experience of working on two clay-animation TV series at Aardman Studios - ‘Shaun the Sheep’ and ‘Purple and Brown’.

image courtesy: Dhimant Vyas & Aardman Studios
After screening an episode of Shaun the Sheep, rather than just talk about how the films were made, Kaka chose to elucidate through photographs. This part was highly interactive with Kaka explaining in great detail the process of animating for Shaun the Sheep, the audience throwing a constant barrage of questions his way and Dhimant answering each one patiently.
He explained a new technique that he learned and used for the first time - Go Motion. It is similar to Stop-motion, where the objects are moved and captured frame by frame, but in the case of Go-motion, while the frame is being exposed, the background or certain elements on the set are moved, thus creating an illusion of rapid movement. E.g. The road and the bushes in certain scenes were animated using the Go-motion technique while the characters in the foreground were simultaneously being animated in Stop-motion. While the go-motion was being done on ‘ones’, the stop-motion was being done on ‘twos’.
The set for Shaun the Sheep was divided into 16 parts, besides which some sets were created and dismantled as and when required. Dhimant remembered one particular set where the glass window in one of the model-buildings was reflecting his face in many frames. They had to modify the problem part and Dhimant had to crouch each time they exposed a frame. The sets were large and sturdy, with metal reinforcement underneath facilitating the animators to actually walk over the models, some of which were expansive.

image courtesy: Dhimant Vyas & Aardman Studios
‘Shaun the Sheep’ had 3 directors, and multiple animators, each one assigned with assistants to help him or her. There are production coordinators, art directors, model-makers, set-designers, riggers, cinematographers, runners and a whole big team handling various responsibilities.
Dhimant showed visuals to explain the construction of the various character models, the mechanical rigs to show flying/jumping movements, props which were only partially constructed (on the camera-facing side only) to enable the animator to move parts freely from the other side. Few scenes were shot against blue or green screens or on glass surfaces. Most character models were created partly with clay and partly with stiffer silicone. The miniature props (everything from furniture to vegetables to houses and trees) were constructed from clay, wax, fiber glass, wood etc. The mouths of most characters were created using replacement parts to facilitate lip-syncing to dialogue. For this particular shoot, more silicone rubber was used than plasticine because it is more durable. The props are all made in-house at Aardman’s moulding facility and not outsourced because of copyright issues. The backdrops were either stretched canvas or cut-outs and matt paintings.

image courtesy: Dhimant Vyas & Aardman Studios
While watching the final film, we tend to forget the effort that goes into making stop-motion films. The maximum animation that can be achieved in a single day is 6-8 seconds but because of the complex nature of the shots, on many days only 2-3 seconds could be completed. All the hard work resulted in back problems for Dhimant and in some photos, one could see him animating while wearing a back support belt around his waist. Reshooting was a luxury they couldn’t afford because there was no time for it, so the animators had to constantly keep checking each shot.
Sometimes there are unexpected problems - like when the prop-makers created the wheels for the car without taking into consideration the fact that the wheels had to move in the scene and the result was that the motion wasn’t smooth and the wheels had to be remade.
The session was peppered with constant questions from the audience.
Q. “How do you control the light so as to avoid flicker?”
A. - “The lighting in the room you shoot in must be completely under your control. Block all natural light by covering the windows with black paper/cloth. Use a stabiliser/UPS to prevent lights from flickering. Ideally shoot at night when there are lesser chances of people switching lights on and off repeatedly.”
Q. ” Does Aardman Studios use proprietary software to capture the frames?”
A. - ” The software - Stopmotion Pro is used at Aardman, as it has a lot of useful features including onion-skinning, rig-remover, live-action syncing etc. They do interact closely with the folks who create the software.”
Next came “Purple and Brown”, and the film clips that Dhimant screened left the audience wondering how the animators had achieved such impressive squash and stretch in a medium like clay-animation. Dhimant revealed some of the tricks using photographs of the models and the animation process. Although replacement models were used most of the time, the animators still had to keep moulding and reshaping the models. There was no armature inside the models - they were completely made of plasticine. In one scene the characters wore little glass helmets and again they were faced with the problem of reflections. The glass and the plasticine kept collecting dust and finger prints so they had to constantly keep cleaning the surfaces. The mouth and lips of the characters were made on the fly so lots of spare parts were required. The model-makers are always at hand to fix any broken or deformed models.
Kaka then showed complete storyboards that were created for 2 episodes of Shaun the Sheep. The painstaking detail in each of them was astounding and bears testimony to the amount of effort goes into the making of each episode. Time flew as the audience got to see several episodes of Shaun the Sheep.

image courtesy: Dhimant Vyas & Aardman Studios
The audience was begging for more and Dhimant happily obliged by screening the Oscar-nominated “A Matter of Loaf and Death”. He also showed a few segments from the American edition of “Creature Comforts” - which he too had worked on during his first stint at Aardman Studio.
Dhimant showed photos of the armatures of the characters from “Creature Comforts” to give everyone an idea of the construction and the materials used. He also shared the slug-sheets used to mark the breakdown of dialogue and lip movements.
Some more Q&A followed.
Q. “How do you show liquids?”
A. “A variety of materials is used to show liquids - for instance the coffee in “A Matter of Loaf and Death” was made using clay mixed with jelly. Other materials include - KY Jelly, Petroleum Jelly (vaseline), White transparent plastic and Glue-gun drops.”
Q. “How does one learn timing for animation?”
A. ” Observation. And practice. Lots of it. Watch any good actor or actress from a live-action film by pausing and viewing them frame-by-frame. You will notice subtle movements and actions that you would otherwise miss. Make a mental note and use it when you animate.”
Responding to another audience question about the importance of the story in Aardman’s productions - Dhimant shared that at Aardman Studios, everyone is invited to contribute stories. Everyone from Nick Park to the peon can submit a story. A team then brainstorms on the selected story and further tweaks are made during the story-boarding process. The final word, though, belongs to the client - the company that has commissioned the film/series.
On Vaibhav’s request, Dhimant then showed a hand-drawn animation film “Raag Malhar”, which he had made few years ago - it was a brilliant example of timing in animation. He also stressed that as an animator, you never stop learning - he was learning something every day on the sets at Aardman.
The session ended on an inspiring note. Dhimant shared beautiful photographs from his stay in UK - Bristol, Bath, Scotland and even the glorious Stone Henge. Bristol is a city known for its festivals and the audience was given a glimpse into the Kite festival, Balloon festival, Harbour festival as well as an air show. Dhimant also showed pictures of the city of Bristol as seen from a helicopter, the Bristol Zoo and the brilliant wall graffiti across Bristol.
By doing so, Kaka revealed a little secret - the secret of his creativity. A keen interest in everything around, in arts, in people, in places. Travelling, observing and capturing in photographs and in his memory, every visual that he sees and storing it in his sponge-like mind, to be used sometime in the future, expressed through his art and in his animation. I do hope that these little pearls of wisdom were collected by those who were lucky enough to have the opportunity to play on Kaka’s Clayground. I sure did.

The TASI Team and volunteers - image courtesy: The Animation Society of India (TASI)
Learning from Waltz With Bashir

Waltz with Bashir
Well, from Ari Folman, the creator of this compelling animated documentary, actually. An interview with Marshall Fine of the Huffington Post, gives us a glimpse into the mind of writer/director Ari Folman who made this film against all odds and gained worldwide success. He has almost philosophical views on war, forgiveness and politics but those have no place here on an animation blog. What I really want to share here are 5 invaluable lessons gleaned from the interview with this unconventional film-maker. I hope our aspiring animators and film-makers who want to make their own films will take these lessons to heart.
Lesson No. 1: It is all in the story-telling
(from the interview) …A very personal look at the Israel-Lebanon war of 1982, Waltz with Bashir follows Folman as he tracks down old friends and fellow veterans of the Israeli Army and asks them to share their memories of the conflict. Whenever he tries to remember it, he draws a blank - and so he goes to his friends to help refresh his memory. The result is an exercise in recall that melts from memory to dream to hallucination - ending in a shocking moment of reality when the film suddenly moves from animation to archival footage of the aftermath of the Sabra and Shatila massacre of Muslims by Lebanese Christian forces, in retaliation for the assassination of president-elect Bashir Gemayel…With a controversial but factual story about war combined with real, archival footage, who would have thought the film would catch the fancy of people across the world? A dark, disturbing subject like war has been tackled innumerable times before so what sets apart this film? The answer lies in the telling of the story. Can you create interest in the minds of the audience? Can you get them involved in the lives of your characters? Can you hook them, grip them, enchant them, make them suspend disbelief and lose themselves in your story? THAT is the power of story-telling, no matter what the subject is.
Lesson No. 2: Believe. In yourself. In your story. In the medium.
(from the interview) …But, as Folman says, a nonfiction retelling that relied on archival footage would have been lumped in with all the other talking-head political documentaries that come and go - many of them never being released, most going unseen in the U.S. - every year. Animation made it stand out - and helped Folman find a way to exploit the visual aspects of what is essentially an oral history. “Animation was the only way to do it,” he says. “I imagined it as an animated film. I always knew it would be. I had no other choice. It’s a story about the subconscious, about fear and death, war horrors, drugs - the only way to include all of that was animation.” Inevitably, he faced questions: Is it true? Is it real? Which raised other questions: Did animation undermine its connection to reality - or enhance it? “The hardest part was convincing people that it could be done,” Folman say…A lot of people questioned Folman’s decision to make a film on this subject. They felt his choice of medium was inappropriate as well. He did not have a background in animation either. But he believed. In the story he had to narrate, in the medium of ‘animated-documentary’ and most of all, in himself. The strength of his conviction ensured that the film got made.
Lesson No. 3: Never give up. Keep trying.
(from the interview) …Even then, the film had to be made piecemeal. Folman started with three minutes, then started pitching. It took him four years to get the money to finish the movie. “I pitched it three and a half years ago in Toronto,” he says. “I had a three-minute scene that I showed to 40 people - and 38 of them said, ‘Why animated?’ They didn’t want it. “You have to convince a lot of people. I went to a lot of parties. It was a complicated four years. I never stopped. I did three minutes, then went to Toronto and raised money. Then I did 20 minutes, then I stopped and raised more money. Then I did 40 minutes. If you stop, you get stuck and lose your team and it gets more complicated.”…The task was daunting. The film was almost experimental and most people had rejected his pitch. Yet he went on undeterred. He not only worked on the film himself, he also went around trying to raise funds. He did everything possible to ensure the film was completed. He had a vision and a task. He went all out to make it a reality, not giving up even once.
Lesson No. 4: Innovate
(from the interview) …A TV writer (including for the Israeli version of In Therapy) and director, Folman had never worked with animation before. And with minimal funding for his idea, he had to come up with his own approach. “We invented the animation style,” he says. “Basically it is cut-out animation. We did it ourselves because of the very low budget we had.”…Sure, there were problems. Unforeseen ones as well as expected ones. With a budget that was limited, Ari and his team reiterated the proverb - Necessity is the mother of invention. When you have a goal, you cannot let anything stop you from achieving it. Try with whatever is within your means but also push the limit whenever you can. Experiment, innovate, turn your shortcomings into advantages, push the envelope.
Lesson No. 5: Do it for YOURSELF
(from the interview) …As he worked on it, Folman felt he was making something special - but what filmmaker doesn’t? Even then, though he was excited when the film was accepted at Cannes, he had no sense of the way it would be received. “We were clueless about its impact until we came to Cannes,” he says. “We knew nothing. We were working in a small lab on the outskirts of Tel Aviv and we were having fun. I knew when it was done it would be a great movie. All along, I was very confident. I had solved a lot of the problems artistically and financially. But I was surprised at the fight for the film after the screening. Really, we didn’t know what we were doing. I believe you never do as filmmakers.”…Folman did not make this film to prove a point. He did not make it to win accolades for the animation. He had a story that he wanted to narrate which he wanted to take to people across the world. He was not thinking of audiences or jury when he was making the film. He made it the way it best enhanced the story. He was focussed on the task at hand and gave it his best. That is something most of us do not do. We lose track thinking of the grand prize awaiting us at the finishing line. Do not make the film because it is your class lesson, or project, or perhaps your job. Do not do it for the ‘money’ or ‘awards’. Do it for your own sake - because you have a story that deserves to be told in the best possible manner.
I will leave you with the trailer of Waltz with Bashir and a parting thought. There is so much to learn from the experiences of others. Our animation/filmmaking students sometimes suffer because they do not have good teachers at their schools and institutes, but what stops them from learning outside the classroom?
Toonz to animate Santa Claus for 2010 Christmas release.
Toonz Animation is all set to foray into feature-length 3D animation, and how! The Thiruvananthapuram-based studio which had earlier created the animation for Hanuman is now going to animate the life of Santa Claus.
Singapore based Toonz Entertainment, which owns the Indian animation studio Toonz Animation India, has tied up with Gang of 7 Animation USA and Hyde Park Entertainment USA to produce a CG animated feature film “The Life and Adventures of Santa Claus”, based on the classic book by L. Frank Baum, the creator of ‘The Wizard of Oz’.
14 contenders named for the Oscar for Best Animation
As we approach the end of the year, it is time for a lot of speculation over the Oscars. This year 14 films have been shortlisted, the front-runner being (my personal favourite!) Wall-E, Disney/Pixar’s latest masterpiece, and the others being DreamWorks Animation’s Madagascar: Escape 2 Africa and Kung-Fu Panda, Israel’s award-winning animated documentary - Waltz With Bashir, London-based Framestore Feature Animation’s first film The Tale Of Despereaux, Blue Sky Studio’s Dr. Seuss’ Horton Hears A Who!, Disney’s stereoscopic 3-D Bolt, CG Fantasy films - Delgo and Dragon Hunters, stereoscopic 3-D film - Fly Me To The Moon, Igor, Australian stop-motion film $9.99, and the Japanese anime titles The Sky Crawlers and Sword Of The Stranger.
Waltz with Bashir does mix in some live footage towards the end of the film and I hope it doesn’t go down the same path as Alvin and the Chipmunks did last year, getting disqualified later on a small technicality.
Good News! Persepolis coming to India.
Just received a press release from NDTV Lumiere that they will be releasing ‘Persepolis’ in Mumbai, Delhi and Bangalore on June 20th, 2008.
I am really looking forward to this. I don’t have the details but once I do, I shall put them up here on the blog. It is sad that they seem to be releasing the film only in 3 metros. I am sure there are a lot of people in smaller cities who would have liked to see this beautiful film.
Persepolis is writer-director Marjane Satrapi’s magical and ingenious award-winning story of a young girl coming of age in Iran, that is both lively and thought-provoking. The animated film is an adaptation of graphic novels about her childhood. Persepolis, which has won, among others, the Jury Prize at the Festival de Cannes in 2007, and an Oscar nomination in 2008 sees Iran through the eyes of the precocious and outspoken nine-year-old Marjane. Critically acclaimed and widely enjoyed, Persepolis is a magical and ingenious film based on Satrapi’s own experiences of growing up in an increasingly fundamentalist Iran.
The Road From New Delhi To Annecy

The Annecy Festival is exactly a week away and with India as the Focus Country this year; everyone is excited about the implications. NASSCOM is taking a large Indian delegation to Annecy including some of the biggest and best studios in India - Toonz Animation, Paprikaas, Accel Animation, Sanra, Kahani World, Big Animation, FX Labs, ettaminA, Blowfish FX, Dawson, Cornershop, Graphiti, Green Gold, Picasso Digital, to name just a few.
NASSCOM is organizing THE INDIA PAVILLION together with Government of India - Ministry of Information & Broadcasting at Annecy 2008 – the world’s largest creative festival for animators and the animation world.
The 27 square meters large ‘Indian Pavilion’ is the largest showcase of Indian animation companies at any single event and the stand will present the logos, play the show reel and display the logos of all the participating companies. The ministry and trade delegation will be meeting several counterparts from other countries and discussions will range from proposing growth initiatives including co-production treaties, reciprocal participation in trade shows and official visits by trade delegations between themselves. To celebrate the ‘Spotlight on India’, NASSCOM and the delegation will be the hosts for the opening gala evening on the 10th where an Indian Fair has been planned. A show-reel of student and professional films compiled by ASIFA India will also be showcased by the delegation. A handbook on India, with updated information on the industry and profiles of visiting delegates will be presented.
Speaking about this Col. S V Ramachandran, Regional Director, NASSCOM said, “NASSCOM Animation and Gaming Forum has decided to participate in selected international markets as a platform to present the Indian Industry. MIFA at Annecy is the largest ‘pure play’ animation market and NASSCOM’s participation last year convinced us about the possibilities for our members and the positive role the government can play in turbo powering some of the initiatives.”
I caught up with Biren Ghose, CEO Kahani World Inc. and Chairman of the NASSCOM Animation & Gaming Forum and here is what he had to share about NASSCOM’s role at Annecy and in the country’s Animation and Gaming scenario.
India Goes to BANFF for “nextMEDIA - The Future of Digital Content”
nextMEDIA - The Future of Digital Content is where the world’s content creators, broadcasters, financiers, carriers, digital publishers, technology solution-providers, and advertisers meet to extend their knowledge and nurture key business relationships. The conference is set in spectacular Banff, Alberta, nextMEDIA is the sister event to the world renowned Banff World Television Festival. The event takes advantage of the synergies connecting the television and new media industries by facilitating a high-value networking environment.
Attendees at nextMEDIA gain an expert understanding of the most important areas of development in the interactive media industry and learn how to create and execute profitable digital media strategies.
AAA caught up with Biren Ghose, CEO of Kahani World Inc. who is one of the prominent speakers at the digital content show in Banff, Alberta, Canada from the 6th to 8th June 2008, where India is featured as the “emerging market” for discussion. Biren Ghose will be presenting his thesis on “Storytelling 2.0″ which will explore how storytelling will change in a world where the viewer will influence its course.
There is a panel on emerging markets where key decision makers from major media companies network in a retreat based environment. Key participants featured here include:
Kahani World showcases its ‘magnificent seven’ at Cannes
“Along with many Indian flavours that have pervaded the international culture scene, Indian animation looks all set to enthrall kids everywhere. The response to our shows at the Cannes Film Festival is overwhelming.”
This is what a visibly pleased Biren Ghose, CEO & President of Kahani World, had to say from Cannes, where the company is showcasing its bouquet of 7 spanking new films with a distinct ‘Eastern flavour’ but targeted at a worldwide audience.
In the next 2 years, Kahani World, which is headquartered in Canada, will produce 7 films specially targeted at the three viewer segments of kids, tweens and teens. The content will be extended to various platforms, including dynamic new media.
Here’s a quick look at the slate of films:

Secrets of Seven Sounds, a Deepak Chopra and Shekhar Kapur production, in a joint venture with Virgin Comics.




