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We would like to thank DQ Entertainment for sharing this case study with our readers.

CASE STUDY: TUTENSTEIN

This is a case study of DQE’s 2007 Emmy winning co production - Tutenstein.


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Tutenstien was an interesting and difficult project in all aspects of production. During its making, DQE's 2D division was moving into a new state of the art premises and there were new logistical challenges to be dealt with.

Tutenstien was a co production between Porchlight, DQE and Telegael for Discovery kids. The half-hour series features young mummy 'Tutankhensetamun' (based on a real-life mummy) called more often as "Tutenstein", who is awakened about 3,000 years after his accidental death. Tutenstein now has to face the fact that his kingdom has been destroyed.

From a design and animation point of view, a mummy is one of the hardest characters to design and animate with intrinsic movements. The reason being extensive detailing - for every bandage there was a line, and ‘Tutenstein’ was not only covered with bandages, but also wore a very intricate headpiece that made clean up of this character a very laborious process.

'Tutenstein' was not the only character that was extremely difficult and time consuming in line weight. It was a challenge for our artists to design the set of villains, and the other Egyptian Gods to get minute details right - in terms designing and animating the characters. The characters had realistic shadow separations, eye patches around their eyes and shadows.

On the other hand the 'normal human' characters were all quite easy to draw and they were a break from the tedious Tutenstein and other Egyptian characters. Another interesting thing about this show was the "Egyptologist" who works for Discovery. He would check every detail to make sure everything was drawn and colored correctly. Many Egyptian Gods portrayed in the series resemble their historical portrayals and all the Egyptian myths mentioned in the show were genuine.

Also interesting was the detailing done in terms of all the artefacts in the museum. Care was taken that all artefacts of the museum were exactly decpicted in the layouts and backgrounds, to make sure they were historically correct.  

The show had about 18000 to 21000 drawings and approximately 325-350 scenes. The series was broken up into a “teaser” of about 1 min before the show started, and then followed rest of the show in 3 equal acts, separated by commercial breaks.
 
 

 

 

About DQ Entertainment

DQ Entertainment (DQE) an Academy award winner and LSE listed company, is a leading producer of Animation and Visual Effects (VFX) for global TV Series, Feature Films, DTH Videos including Online, Mobile and Next-gen Console game art and In-game animation.  DQE is engaged in production and mostly in co-production with world majors including American Greetings and Marvel Comics for animated as well as Animation with Live Action TV productions which includes concept to post-production with its base in Hyderabad & Manila with currently additional sizeable production capacities developing in Chennai, Mumbai and Kolkata to take manpower strength to well over 4000 in the near future. 

DQE has been rewarded for its technical processes, creative processes and corporate governance as Red Herring India 100 Asian company, followed by   Deloitte Technology Fast 50 India 2006; Deloitte Technology Fast 500 Asia Pacific 2006; 2007.DQ Entertainment has clear distinction of being the first Indian Entertainment company to be nominated for 6 Day Time Emmy awards and winner of 2007 EMMY award. It has also received ANNECY TV Technical production award, BAF Awards for 2004, 2006 & 2007; prestigious New Zealand Screen awards for 2005 & 2006 and has recently been accepted for nomination for another TV series in Day Time EMMY 2008 Awards.